New 9D, brief look all about

Source:MMOsite Date:02-25-2009 Comments () Day Views:3
Author: rms0316

1. Table of 5 elements
Old 9D stats build was only strength focused.
But there are more choices for build in new one.
Dex>con heavily build is most preferred for close combat class in pvp in Kr version.
Con>dex heavily build is good for grinding.
Con>str build or Str>con build is still used among low lvl players.




2.Weapons
Damage of new weapon is increased much higher & damage difference becomes even.
Because of this, the price of well-refined old weapons cut off very low.
(I saw in Hefei that Wan Daye's EC4+8 sword was just 30 million!!!)

Old critical, con, dex and speed accessory(ornaments) purchased by NPC
can't be put in the slots of new weapon or clothes.
Much stronger crit item is created to put in the slot.
Player can make 2 slots in his weapon with special items dropped by mobs a
nd put crit item in the weapon, but it is time-limit.
Permanent 3 slot-wp is introduced and is best wp.
New refine-helping itemsprevent weapon from it's destruction in refining. (cash shop item)

1). EC12 weapons





2). Special weapon - Hermit Weapon
(3slots- maxium crit 30%)
Hermit Weapon is the best one in New 9D.
It has 3 permanent slots and you can put 3 crit items in it.

There are 4 different critical accesories (100/10,000, 300/10,000
700/10,000 and 1,000/10,000) which can be put into slots of weapon.
They are dropped by mobs.

NPC Hermit who gives every+5buff & premium is "Eungeogosu" in Korean.
The name of this special weapon is "Eungeogosu Weapon" in Korean.
So I translated Korean "Eungeogosu Weapon" into "Hermit Weapon"





3). Wan Daye's collectible weapon
I have no idea about this, but Kr users say "Hermit Weapon" is better than this.

3.Advanced Clan Role
Chance for Advanced Clan Role is given at GB12 by completing all required
quests which starts from GB10.
"Chance for Advanced Clan Role" does not mean changing it's original role,
but it is a kind of boosting ability.
Through getting it, advanced skill and set of advanced clan clothes can be gained,
and 250 stat limit is increased to 300 stats limit.

Name of the role is also changed.
For example, "Blue Dragon" --> Blue Dragon Taoist"
White Tiger --> White Tiger Taoist

After finishing GB12 quest, advanced clan clothes set is given
by clan elder for free, but they can be put on at EC8.

When they are put on a set, described effects are menifested.
.Set: jacket, pants, hat, wrist band, boots
.Common options: Life+150, VE+150, speed 10%, 5%crit,
dmg 1/1000 into VE. 4 pockets.
.bonus stats+10 are different according to clan.

4. Renewed and new skills
-Active skill dmg is increased highly.(warrior, hybrid and healer)
-Smashing damage is increased, but recasting time is prolonged.
-all class have area skills or buff.

Korean players said as bellows;
.quickest in grinding: chikung hybrid,
.slowest in grinding: melee healer.
.chikung healer is useful, but not so much.
.healer's buff skills become more pvp-focused.
.If high lvl ppl kill low lvl (below24 lvl), he get penalty for 1 hour.
.nuker is still overpowered in same lvl's deul,
but not in duel with much higher lvl warrior.
.warrior is most favorite class in terms of grinding & pvp.

1).Warrior skill
Some of renewed skills are here( not all).
All new skills are written here.




2).Hybrid skills


a.Active(EC1): fist & foot;
357~663 damage & bleeding by 10 with 1% chance.

b.Smashing(FC10): fist & foot; recast after 8sec.;
1596~2964 damage.

c.Smashing(GL1):fist & foot; recast after 13sec.; range1.0
1965~3659 damage to front enemy(partly area attack)

d.Nuke(FC1): instant cast; recast after 8 sec.;
1995~3192 damage & reduce resist for Spirit by 5%
with 10% chance.

e.Nuke(CS9):casting time 0.0 sec.; recast after 13 sec.
2457~3931 damage to target & enemies around target(area attack).

f.buff(CS1):instant cast; recastafter 30 sec.;
absolutely reduces damage of target by 10 for 20 min.


a.Active(RC?):288~535 damage (1cheng)
b.Active(OC?):210~390 damage(1cheng)
c.Smashing: refer to healer's

d.Paralysis nuke(RC7): recast after 5sec.;
1225~1960 damage & paralyze target for 12 seconds
with 70% chance & bleeding by 166 every 3 second for 12seconds.(1 cheng)

e.Defense nuke(RL7?): instant cast; recast after 15 seconds;
1456~2329 damage & reduces target's defense by 150
with 60% chance for 12 sec.(1 cheng)

f.FD nuke : casting time 3sec.; recast after 3 sec;
11918~3068 damage(1c)

g.All attribute +15 buff à changed into all+10 (10c) à (12cheng) all attribute+15
this can't be given to others, only self-buff.

h.con+31,damage+120,def+80 buff: changed into damage+500 buff.

i.healing buff: heal only himself by 180 every 3second for 15sec.(10cheng)
12cà ??


3).Healer's skills

Healer's healing buff is same as old one.
It was nerfed before, but made it original because of severe complaining
this is beggar healer.


4).Nuker skills


a.EC1 nuke: Recast after 5 sec.
1071~1713 damage.

b.EC8 nuke: Recast after 8sec.
2457~39310 damage & stuns target for 3 sec.

c.FC10 nuke: recast 15 sec.
3150~5041 damage

d.CS9 nuke: recast after 15s.
2680~4300 damage to target and nearby enemies.


a.Damages are increased such as hyhrid & healer,
but recast time becomes longer.

b.I heard that nuker has a buff which makes a success of
all attacks 13~15 times for 2minutes as if healer has a buff dodging
all attacks 13~15 times for 2 min.


5.Attributive attack and resist. (Yin, Yang, Soul, Spirit)
Some special mobs' attack have 4 attributes such as Yin, Yang, Soul and Spirit.
Player can also hit mobs with attributive attack.
Items increasing attributive damage & resist are dropped.
They are quite complicated to explain. You will experience them later.

6. Secondary Mastery and Mastery of Advanced Clan Role.

1). Secondary Mastery
They are different according to clan and role.

SF dagger




2ndary mastery of Wu-Tang warrior, hybrid, healer and nuker




2). Mastery of Advanced Clan Role
I compared some of different clan' adv mastery, but there is no difference each other.
Here is BoT hybrid's.




7.Clothes

1).Advanced clan clothes





2).Defense clothes

they can be purchased by icemap store.
Upper+ lower=600 def



3).Wan Daye clothes
They are collectable, and it is very easy to get them.
Clothes collection system has 8 lvls according to ppl's lvl.
(oc4, rc4,rl4,fd4,sm4,gb4,ec4,fc4)

First lvl clothes can be put on from OC4.

<1st lvl clothes>
-def+100(upper& lower)
-life +25, ve +25
-8 pockets

8th lvl colthes has very good options.
-8 pockets
-life+200, VE +200
-defense 600 (jacket 300+ pants300)




4).sloted mension/BT clothes
I heard yesterday from LH lvl ppl they are very good. I don't know why.

P.S
1.Defense-reducing nuke of hybrid and defence smashing of warrior
is very strong and important in pve.
Even con, str or dex build hybrid can cut down yellow mob's hp nearly
half with def nuke 1 cheng.
(it is not good in pvp, only good for pve. Also warrior's is same as that)
but it's cool time is 14 sec.
So i think training them now is good for the future.

2.You don't need to buy accessory & ornament for the future from
NPC in advance, they don't work in new system.

3.BE, paz, relics(con+5…) etc are still popular and dropped.
I think their prices are not down.(I'm not sure)
I saw in Hefei BE's price is similar to old one.

Mansion/BT clothes were cheap even in old system in Kr ver.
Every SM lvl ppls could put on them before.
I have no idea about that now.

4.Highly refined old weapons, that is the biggest problem.
That matter made weapon's owner really frustrated.
Even though their dmg & critical is lower than new one,
they are still used.

5.All Kr servers are pk server.
That's why I moved to peaceful Nirvana last year.

Build, choice of class, relics, skills etc might be different from Kr servers
according to pk/non pk server.
Good for pk, but not good for pve, so don't regard it important
in my expression "I heard…, I think…, somebody says…"
just see fact itself which I posted.

When US/Eurpean server adopt New 9D,
I'll introduce Kr user's preferring build.

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