MMOSITE HOMEPAGE
Guide - Items Overview
Intro of All Sorts of Items


Item Categories: There are thirteen categories of items, divided by usage. Weapons, Wardrobe, Accessories and Ornaments are classified as Equipment. Food, Tomes, Manuals, Elixirs and Clan Consumables are Consumable Items. The Conqueror¡¯s Chests and Keys, Life Tools and Resources are used either in special situations or through a separate interface. Lastly, Quest Items are special Items only available during Quests and used to check quest progression.

All Items in 9Dragons can receive various properties, such as ability to transfer through storage, to discard, to trade, or to simply give to another player. Some Items may also break, become damaged, be repaired, be modified or be refined.


Weapons: Every character can use every kind of weapon, regardless of clan affiliation, but most Kung Fu requires certain types of weapons. If you use a weapon which exceeds your achievement level, you are penalized with reduced combat stats and your weapon`s durability will degrade rapidly. Weapons are divided into short/long weapons (physical attack weapons) and bracers (Chi Kung attack weapons) depending on the type of damage they inflict. You may obtain weapons through purchase from a shop, hunting omonsters and completion of quests. Precious and Rare weapons are only available as monster drops, and Masterpieces and Artifacts are only available as quest rewards.

Weapon Refinement: Many weapons can be refined to increase their power. The Master Refiner has her smithy set up in the village of Hefei, and she requires both gold and Dragon Blood to work her magic. A few types of Dragon Blood can be obtained from nearby shops, but most can only be obtained by exchanging Blood Essence for them. Blood Essence can generally be earned by fighting monsters. Please be aware that there is a chance for a weapon to be destroyed when she attempts to refine it, and she makes no guarantees. The higher the level of attempted refinement, the greater the risk of breaking it. Reward follows risk, grasshopper. Know also that there are weapons in The Land of such high grade that no Refiner would dare to attempt to alter them, for fear of destroying a Relic could irrevocably ruin their reputation.

Wardrobe: There is clothing that is available for everyone and there is also clan-exclusive clothing, often divided by character gender. Although you can wear any clothes, unless restricted by your clan or gender, the durability depletes rapidly (as with weapons) if you do not meet the wardrobe¡¯s prerequisites (such as achievement level). You may obtain clothes through purchase from a shop or from quests; decorative clothing is sold in a special shop. You can place certain Accessories in pockets that are attached to either Jackets or Pants to utilize their special enhancements. 



Accessories: Accessories grant special abilities when worn, such as raising certain Attributes. Jackets and Pants have up to four pockets each, and a pocket can hold one accessory. The number of special abilities granted by accessories is typically lower than enhancements granted by other wardrobe items. Accessories can grant up to three enhancements. You can equip as many as eight of the same types of accessories, but you cannot equip two of the same types of accessories if they are Clan Relics. Accessories are available in shops, but many important ones can be earned through quests.

Pockets and Accessories: If you have put accessories in the pockets of your clothes, you need to remove the accessories first to take off your clothes. If your jacket or pants are destroyed, the accessories in the pockets move automatically to your inventory. If you do not have enough inventory space while your accessories are moving, those accessories will be saved in a Temporary Inventory; however, should you log out before securing proper storage, these items may be irretrievably lost.

Ornaments, Clasps and Sockets: Ornaments are items that can be bound to weapons and clothes of Normal grade. Weapons and clothes can randomly have any number of clasps or sockets, and you can bind an ornament with special abilities to each clasp or socket to customize your equipment. These ornaments can be removed or changed, but each type of ornament has its own special restrictions. You can obtain ornaments from shops or earn them through quests. Certain ornaments may also require special tools, which may also be purchased, to be used for binding them to certain items.

Consumables (potions, pills, herbs and food): These items are consumed after use, and typically offer you recovery benefits or temporarily boost certain Attributes. There are Curatives that treat internal and external wounds, Restoratives that instantly restore Life or Vital Energy, Foods which gradually recover Life or Vital Energy, Ambrosias that temporarily improve certain Attributes, and Antidotes that can protect a character from dangers such as the poison mist found in vile dungeons.

Tomes: These are books that allow you to learn a Kung Fu technique through mental osmosis, simply by reading them, up to a certain Cheng (Level). Tomes are often the only means to learn certain high level Kung Fu or Chi Kung techniques. They are often earned as monster drops.

Manuals: Allow you to level your Kung Fu and Chi Kung experience at an increased rate. They can be purchased from a Clan Trainer or earned as monster drops. 



Elixirs: Consumables that can raise any one of a character`s Attribute permanently. Elixirs are clearly labeled 1 through 10 in regard to their level. You need to take an elixir which has a level that corresponds to your level of tolerance to get its full effect. Level 1 elixirs are available in each clan`s starting area, but others of higher grade must be sought out or be compounded by a competent alchemist.

Clan Supplements: There are many clan specific Kung Fu and Chi Kung techniques that require certain altered states to be in effect in order for a disciple to use them. Supplements, which are clan-specific, induce these altered states. Liquor, which induces a state of Drunkenness, is an example of a clan supplement for a disciple of The League of Beggars. Other Kung Fu techniques do not require consuming these supplements, but they may become more effective as well after you take one. Supplements are generally only available in shops.

The Conqueror¡¯s Chests and Keys: The Conqueror`s Chests are potential treasure chests that were mysteriously scattered throughout The Land following The War of Nine Dragons, and each one potentially contains a rare item. If you open a Conqueror`s Chest with one or more Conqueror¡¯s Keys, you have a higher probability of obtaining a valuable item. On the other hand, if you open a chest by force, without a key, it is more likely that you will obtain a useless item.

Resources: Miscellaneous items you get through hunting. Used for certain collection quests or as combining materials for making various other items.

Life Tools: Keys for boxes, Weapon Refinement Tools and other materials. Available only in shops.

Quest Items: Quest-related items that you get while carrying out a quest. Most of them cannot be sold, discarded, or traded.

Equipping Items: You can equip Weapons, Wardrobe and Accessories on your character. They can have various requirements like Achievement Level, Strength, Dexterity, Good Karma and Bad Karma. Sometimes you may ignore item requirements, and equip an item which exceeds your ability, but you may receive severe penalties upon your abilities and benefits will be slight. 



Durability: Weapons and Wardrobe Items each have their own levels of durability (there is no durability for accessories). Wardrobe durability decreases when you are wearing it and get attacked by monsters, or when you use Kung Fu. Weapon durability decreases when you attack an opponent with that weapon or when you use Kung Fu. Once durability decreases below a certain score, you will receive a warning message urging you to repair the item. The more durability you have depleted, the more gold you will need to pay an NPC to repair it. If you equip an item with prerequisites above your current level, or required attributes, you are penalized with a rapid decrease of durability on that item. If you continue to use an item without repairing it, know that the item will be destroyed forever when its durability reaches 0. You may repair weapons at any blacksmith and mend wardrobe at any drapery.

Storing Items: You may carry your items with you within your Pockets, Bags or Backpack; however, once you have too many items, you may consider storing some of them within Storage you may purchase from the Courier¡¯s Guild.

Bags: You may expand your basic inventory space, which has 25 inventory slots, by purchasing up to two additional bags from a drapery. You may have up to 75 available inventory slots in this manner.

Storage: You can leave some of your items (up to 125 slots) and gold in Storage. You need to pay a certain amount of gold in advance to lease storage from the Courier`s Guild. Different characters in the same player¡¯s account can share this storage, so it can be used to transfer items and gold between your characters. Know that you will need to empty out the storage if you wish to end your lease. You may select multiple items at once from within your bag to deposit into the storage, but you may not retrieve multiple items at once from within the storage. You may lease storage at any Couriers¡¯ Guild Office where storage is available.


[Source] Official Fourm


[Editor:yang]
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